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Quicktip 05: Displacer blub

 

Displacer Blub

Working at ManvsMachine I had the chance to discover a new way to create this kind of landscapes just with a plane and the displacer effect.

All you have to do is to create a plane object, then add a displacer effector as a child and play with the layers on the shader parameter. It's worth playing with so many layers to reach complex shapes (some of my shapes have a plain effector as well).


 
 
 
 
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